![]() You always have to release the button to go from pan to orbit. Even programs that claim to have compatible systems like Silo. I haven’t seen any other software that works like that. The other thing I like about it is that you can hold the mmb down to pan, then keep it held and hold alt to go straight into orbit and back into pan all without releasing the mouse button. Now mmb is used for doing stuff too which I feel is needlessly complicated. It used to be a windows convention to never use mmb for commands too until Win7. One of the things I like about the max system is that middle mouse is ALWAYS used for viewport navigation and nothing else. Must have been designed by someone with more fingers than me or someone who holds mice in a very different way. It meant having to use the middle finger on the middle mouse button, not moving the index finger onto it which is very uncomfortable. That has to be the worst viewport navigation command of all time for me. At least they no longer have Alt left and middle mouse for zoom like the old days. That uses middle click and drag for some commands too (as does XSI). I fail to see how you’d use the Maya system with a bad middle mouse button either. And forget those ones with tilt wheels and no notches in the wheel, they’re horrible with max. i don’t like some Logitech ones for this reason. Last used below button color changes the blue next time and. It activates the blue button below the dialog box. When the dialog box opened, clicking the middle mouse button normally is the same as clicking on the OK or Apply button by the left mouse button. it’s one of the things I’m very careful about when buying a mouse. The middle mouse button executes active commands/functions of the dialog box. The MS intellimouse Explorer 3.0 has an excellent middle mouse button/ wheel feel. If so, then throw it away and get a good one. It’s true that some mice do have rather stiff middle buttons. I will have to disagree with your “more intuitive”. The only intuitive move I find in Max is the MMB pan, that is if I dont spin the wheel causing me to zoom in while I try to click and hold this resistant button down. ![]() The scroll on Max using the MMB is not smooth, I have to switch to the zoom tool or use Ctrl-Alt for that, yet another thing to think about for a new user. But I cant find a way to do the same on illustrator. ![]() It unlocks all viewport navs, and I don’t find using my finger that’s already on the mouse button and pressing it that tiring. When using gimp I could use the middle mouse button to move around the image (I ended up binding it on a side button of my mouse, more convenient) it was extremely useful it allowed me to move around very quickly and easily. The only key needed in Maya is Alt, plus the button doing the specific action. Clicking MMB requires a change from that natural position for all movement in Max. The natural position when holding a mouse is index on left, middle finger on right. I think it is “more intuitive”.Īlso, like I said, the MMB is the most clumsy button to use on any mouse. All I need to do is occasionally push alt key. Drag will pan, scroll will zoom, Alt-drag will orbit. As you said, in 3ds max, I dont need to switch my finger.
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